You solve a problem, understand the editorial, and think, "Cool, I'll remember this." Two weeks later you see a similar problem — and your mind goes blank.
What you’re missing isn’t more brute-force practice. You’re missing a template: a reusable skeleton that captures the pattern without tying you to one specific problem.
This guide walks through how to create algorithm templates for LeetCode so that patterns like sliding window, BFS, or dynamic programming become tools you can reach for on demand.
TL;DR
- Algorithm templates are reusable skeletons that capture the “shape” of a solution (loop structure, data structures, state updates) without hard-coding problem-specific details.
- They matter in interviews because they convert “I’ve seen this before” into reliable, repeatable reasoning under time pressure.
- The core steps: pick a pattern, extract the core loop and state, generalize problem-specific parts into parameters or hooks, and test on 2–3 related problems.
- Beginners often mis-use templates as copy-paste solutions, which breaks down as soon as the problem changes slightly.
- You'll learn how to build, annotate, and practice templates, leveraging internal resources like a curated DSA learning path or AI-guided LeetCode practice for feedback.
What Is an Algorithm Template?
Not a script, but a skeleton
An algorithm template is:
A parameterized skeleton of code that you can adapt to many problems in the same pattern family.
Example, high-level BFS template:
queue = [start]
visited = {start}
while queue not empty:
node = queue.pop(0)
for neighbor in neighbors(node):
if neighbor not in visited:
visited.add(neighbor)
queue.append(neighbor)This isn’t tied to “rotting oranges” or “shortest path in an unweighted graph.” It’s the shape that those solutions share.
Why templates help for LeetCode
Good templates:
- Give you a starting point when the screen is blank.
- Reduce “loop shape” and “off-by-one” errors.
- Free your brain to focus on problem-specific details: state, transitions, invariants.
The goal of how to create algorithm templates for LeetCode is not to memorize 200 scripts. It’s to build 10–20 solid skeletons you can flexibly adapt.
A 4-Step Process to Build a Template
Step 1: Group problems by pattern
As you practice, label each problem with a pattern:
- Two pointers
- Sliding window
- BFS / DFS
- Binary search on answer
- Classic 1D DP, 2D DP, etc.
You can use a simple spreadsheet, notes app, or a tool with tagging support in your DSA learning path.
Pick one pattern — say, BFS — and gather 3–5 problems you’ve solved in that bucket.
Step 2: Strip out problem-specific details
Look at your solutions side by side and ask:
- What do all of these have in common?
- Which parts change when the problem changes?
In BFS problems, common parts:
queueinitialization with a starting node or set of nodes.while queue:loop.- Visiting neighbors.
- Marking nodes as visited.
Problem-specific parts:
- How neighbors are defined (grid directions, adjacency list, etc.).
- When you stop (first time you reach a target vs exploring entire graph).
- What you store in each queue element (just
node, or(node, distance)).
Step 3: Write a template with “hooks”
Turn the common parts into a skeleton, and mark customizable parts as hooks:
// BFS template for unweighted graphs / grids
function bfs(start: Node): void {
const queue: Node[] = [];
const visited = new Set<Node>();
queue.push(start);
visited.add(start);
while (queue.length > 0) {
const node = queue.shift()!;
// PROBLEM-SPECIFIC: handle node (e.g., record distance, check goal)
handle(node);
for (const neighbor of getNeighbors(node)) {
if (!visited.has(neighbor)) {
visited.add(neighbor);
// PROBLEM-SPECIFIC: maybe track extra state (distance, steps, etc.)
queue.push(neighbor);
}
}
}
}Your “template” is this file plus a comment that says:
- Replace
handle(node)andgetNeighbors(node)per problem. - Optionally change the queue element type to include extra fields.
Step 4: Validate the template on multiple problems
Pick 2–3 BFS problems and:
- Start from your template file.
- Adapt only the hooks and type definitions.
- Check if you can solve the problem without rewriting the skeleton.
If the template feels like a straightjacket, you made it too rigid.
If it feels like a helpful starting point, you’re doing it right.
Example: Building a Sliding Window Template
Sliding window appears in many existing resources, but we’ll focus on the template-building process itself.
Step 1: Common sliding window structure
From multiple problems, you’ll see a pattern:
left = 0
for right in range(n):
// add nums[right] to window state
while window is invalid:
// remove nums[left] from window state
left += 1
// update answer based on current windowThis suggests a generic TypeScript/JavaScript skeleton:
function slidingWindow(
nums: number[],
isValid: () => boolean,
updateAnswer: () => void
) {
let left = 0;
for (let right = 0; right < nums.length; right++) {
// PROBLEM-SPECIFIC: add nums[right] to window state
add(nums[right]);
while (!isValid()) {
// PROBLEM-SPECIFIC: remove nums[left] from window state
remove(nums[left]);
left++;
}
// PROBLEM-SPECIFIC: update global/local answer
updateAnswer();
}
}You never paste this directly into LeetCode; you internalize the structure.
Step 2: Visual template diagram
Think of the window as a moving box:
Indices: 0 1 2 3 4 5 6
Nums: [a b c a b b c]
^ ^
left right
State: counts, distinct char count, sum, etc.
Invariant: window is valid when condition C holdsWhenever you design a new sliding window solution, you just decide:
- What goes into
addandremove? - What does
isValidmean? - How does
updateAnsweruseleftandright?
Turning Templates into Reusable Code Skeletons
Annotated skeleton files
For patterns you use often (two pointers, BFS, basic DP):
- Create small “template files” in your local environment.
- Annotate them with comments that remind you where to plug in logic.
Example: two-pointer template for sorted arrays:
def two_pointers(nums, TARGET):
left, right = 0, len(nums) - 1
while left < right:
# PROBLEM-SPECIFIC: compute current state
current = nums[left] + nums[right]
if current == TARGET: # PROBLEM-SPECIFIC condition
# handle answer
return left, right
elif current < TARGET: # PROBLEM-SPECIFIC comparison
left += 1
else:
right -= 1As you practice, you’ll rely less on the file and more on the mental pattern.
Summarize templates in notes
For each pattern, write:
- A short English description (“BFS: explore neighbors layer by layer”).
- A minimal code skeleton (8–15 lines).
- 2–3 example problems that fit this template.
This becomes a personal coding interview guide you can skim before interviews instead of re-solving everything.
Common Traps When Using Algorithm Templates
Trap 1: Treating templates as copy-paste macros
If you copy a full solution and change only variable names, you’re not using a template — you’re memorizing.
Symptoms:
- You panic when the problem doesn’t match the known template exactly.
- Small twists (different base cases, reversed condition) completely derail you.
Fix:
- Keep templates minimal and parameterized.
- Force yourself to write the problem-specific parts (state, transitions) from scratch.
Trap 2: Over-generalizing too early
If you try to create a “universal DP template for everything” after 2 problems, it will be either:
- Too vague to help, or
- Wrong in subtle ways.
Fix:
- Solve several problems in the same family first.
- Then look for shared patterns you can safely generalize.
Trap 3: Ignoring complexity differences
Some patterns have multiple flavors:
- BFS over adjacency lists vs BFS over matrices.
- DP over strings vs DP over arrays.
If your template mixes them all, you’ll get confused about complexity and state shape.
Fix:
- Keep separate templates for distinct flavors (e.g., “BFS: adjacency list”, “BFS: grid”).
- Note typical complexities in the comments.
Trap 4: Never updating templates after learning
Templates are not static. As you learn:
- Add clarifying comments.
- Refine invariants.
- Simplify code that repeatedly caused bugs.
A tool like LeetCopilot can help by catching recurring mistakes in how you instantiate templates and nudging you towards cleaner variants over time.
How to Practice Template Creation Effectively
The “3 problems per pattern” rule
For each pattern you want a template for:
- Solve at least 3 problems that clearly use that pattern.
- Compare solutions.
- Extract the common skeleton.
- Write a short template + notes.
Only then treat it as a “template” in your toolbox.
Use templates during timed practice
When doing timed practice or mock interviews:
- Start from the mental template (“this smells like BFS”).
- Sketch the skeleton quickly.
- Fill in problem-specific logic while explaining out loud:
“I’m using a BFS template here, where the queue stores
(node, distance), and I’ll stop when I reach the target node.”
An internal coding interview guide or a mock interview simulator can help you practice this under pressure so it becomes muscle memory.
FAQ: Algorithm Templates for LeetCode
Q1: How many templates do I really need?
You don’t need dozens. A solid set of ~10–20 templates (two pointers, sliding window variants, BFS/DFS, binary search flavors, a couple of DP shapes) covers most common interview problems.
Q2: Isn’t relying on templates “cheating” or less impressive?
No. Senior engineers also rely on mental templates — they just call them “patterns” or “standard approaches.” The key is understanding why the template works and when it applies.
Q3: What if a problem doesn’t match any template I know?
That’s normal. Start from first principles: brute force, simplify, then see if a known pattern emerges. Over time, some of these “weird” problems will lead you to new templates.
Q4: Should I memorize templates in multiple languages?
Pick one main interview language and make templates in that first. Once the logic is internalized, translating to another language is much easier.
Q5: How do I know if my template is “good”?
If you can adapt it to 2–3 problems with minimal changes to the skeleton and no major surprises, it’s a good template. If you constantly fight it or rewrite half of it, refine or split it.
Conclusion
Learning how to create algorithm templates for LeetCode is about capturing patterns in a usable form, not turning yourself into a code copier.
The core ideas:
- Group problems by pattern and study them in batches.
- Extract the shared skeleton and mark problem-specific hooks.
- Practice instantiating templates under light time pressure.
- Continuously refine your templates as your understanding deepens.
With a small, well-crafted set of templates and structured practice, you’ll spend less time staring at a blank editor — and more time confidently shaping solutions that you can explain and adapt in any interview.
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