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What Order Should I Learn Data Structures and Algorithms? (The Complete Roadmap)

Alex Wang
Jan 13, 2026
20 min read
Data StructuresAlgorithmsLearning PathDSAInterview PrepRoadmap
The right learning order makes DSA manageable. The wrong order leads to frustration. Here's the exact sequence that works, with time estimates for each phase.

I tried to learn dynamic programming before I understood recursion. That was a 3-week waste of time.

DSA has dependencies. Trees require understanding of recursion. Graphs require understanding of trees. DP requires understanding of recursion and subproblem thinking. If you learn in the wrong order, nothing makes sense.

After struggling with the wrong approach and then finding what works, here's the exact order that I wish someone had told me from the start.

One-Minute Decision: Where to Start

If you're a complete beginner:
Start at Phase 1 (Arrays & Strings). Don't skip ahead. The foundations matter.

If you already know a programming language well:
Skim Phase 1 quickly, then start Phase 2 (Hash Maps, Stacks, Queues).

If you've done some LeetCode but feel stuck:
You probably skipped a dependency. Go back to Recursion (Phase 3). Most people underlearn it.

If you're short on time (< 4 weeks):
Focus on Phases 1-3 only. Skip advanced graph algorithms and segment trees. Cover basic DP.

If you're targeting FAANG specifically:
Full roadmap through Phase 5. DP is non-negotiable.

The Learning Order That Works

The Dependency Graph

code
Phase 1: Arrays & Strings (Foundation)
    ↓
Phase 2: Hash Maps, Stacks, Queues, Linked Lists
    ↓
Phase 3: Recursion & Trees (Critical Checkpoint)
    ↓
Phase 4: Graphs & Backtracking
    ↓
Phase 5: Dynamic Programming (Builds on Everything)

Why this order works:

  • Each phase builds on the previous
  • Recursion (Phase 3) is the critical gate—everything after requires it
  • DP comes last because it synthesizes all prior concepts

Quick Timeline Table

PhaseTopicsTime NeededPrerequisites
Phase 1Arrays, Strings, Two Pointers, Sliding Window1-2 weeksBasic programming
Phase 2Hash Maps, Stacks, Queues, Linked Lists1-2 weeksPhase 1
Phase 3Recursion, Binary Trees, BST2-3 weeksPhase 2 (most important)
Phase 4Graphs, BFS/DFS, Backtracking2-3 weeksPhase 3
Phase 5Dynamic Programming (1D, 2D, common patterns)3-4 weeksAll previous phases

Total realistic time: 10-14 weeks for comprehensive coverage

Phase 1: Foundations (Arrays & Strings)

What to Learn

Core concepts:

  • Array manipulation (in-place, copies)
  • String operations (slicing, building)
  • Time complexity basics (O(n), O(n²), O(log n))
  • Space complexity basics

Essential patterns:

  1. Two Pointers — Moving pointers from ends or same direction
  2. Sliding Window — Fixed or variable window tracking
  3. Prefix Sum — Precomputation for range queries

How Long It Takes

  • If you know a language well: 1 week
  • If you're new to programming: 2-3 weeks

What to Practice

Start with these problems:

  • Two Sum (Hash Map version comes in Phase 2)
  • Valid Palindrome
  • Best Time to Buy and Sell Stock
  • Container With Most Water
  • Longest Substring Without Repeating Characters

Target: Solve 15-20 Easy/Medium array and string problems before moving on.

How to Know You're Ready

✅ You can recognize when Two Pointers applies
✅ You can implement Sliding Window without looking it up
✅ You understand time complexity of your solutions
✅ String manipulation feels natural

Phase 2: Core Data Structures

What to Learn

Hash Maps (Critical):

  • When to use (lookup, counting, deduplication)
  • Time complexity: O(1) average lookup
  • Common patterns: frequency counting, two-sum style lookups

Stacks:

  • LIFO principle
  • Monotonic Stack pattern
  • When to use: matching brackets, next greater element

Queues:

  • FIFO principle
  • Deque (double-ended queue)
  • When to use: BFS, sliding window maximum

Linked Lists:

  • Singly vs doubly linked
  • Common operations: reversal, cycle detection, merge
  • Two-pointer techniques for linked lists

How Long It Takes

  • Typical: 1-2 weeks
  • Speed through if: You have prior CS background

What to Practice

Hash Maps:

  • Two Sum (proper solution)
  • Group Anagrams
  • Top K Frequent Elements

Stacks:

  • Valid Parentheses
  • Daily Temperatures
  • Largest Rectangle in Histogram

Linked Lists:

  • Reverse Linked List
  • Linked List Cycle
  • Merge Two Sorted Lists

Target: 20-25 problems across all structures.

How to Know You're Ready

✅ You can identify when a hash map helps
✅ You can implement basic stack/queue operations
✅ You can visualize linked list pointer manipulation
✅ You're comfortable with O(1) vs O(n) lookups

Phase 3: Recursion & Trees (The Critical Gate)

Why This Phase Is Critical

This is where most people get stuck. Everything after Phase 3 requires recursion:

  • Tree problems = recursion
  • Graph DFS = recursion
  • Backtracking = recursion
  • Many DP solutions = recursion with memoization

If recursion doesn't click, you can't progress. Spend extra time here.

What to Learn

Recursion fundamentals:

  • Base case identification
  • Recursive case logic
  • Call stack visualization
  • Time complexity of recursive solutions

Binary Trees:

  • Tree traversal (preorder, inorder, postorder)
  • Level-order traversal (BFS)
  • Tree properties (height, depth, balanced)
  • Recursive tree thinking

Binary Search Trees (BST):

  • BST property (left < root < right)
  • Search, insert, delete operations
  • In-order traversal gives sorted order

How Long It Takes

  • Typical: 2-3 weeks
  • If recursion is new: Allow 3-4 weeks (don't rush)

What to Practice

Recursion warm-up:

  • Fibonacci (naive, then with memoization)
  • Factorial
  • Power of Two

Binary Trees:

  • Maximum Depth of Binary Tree
  • Invert Binary Tree
  • Same Tree
  • Lowest Common Ancestor
  • Binary Tree Level Order Traversal

BST:

  • Validate Binary Search Tree
  • Kth Smallest Element in a BST
  • Convert Sorted Array to BST

Target: 25-30 problems. Don't move on until recursion is comfortable.

How to Know You're Ready

✅ You can write recursive solutions without debugging endlessly
✅ You can trace call stacks mentally
✅ You can identify base cases vs recursive cases
✅ Tree problems feel natural to approach recursively

Phase 4: Graphs & Backtracking

What to Learn

Graph Fundamentals:

  • Graph representation (adjacency list, adjacency matrix)
  • Directed vs undirected
  • Weighted vs unweighted

Graph Traversal:

  • BFS (Breadth-First Search) — for shortest path in unweighted graphs
  • DFS (Depth-First Search) — for exploration, connectivity

Common Graph Patterns:

  • Connected components (use DFS/BFS)
  • Cycle detection
  • Topological sort (for DAGs)
  • Shortest path (BFS for unweighted, Dijkstra for weighted)

Backtracking:

  • The template: explore → choose → recurse → unchoose
  • When to use: generate all combinations, permutations, subsets
  • Pruning to reduce search space

How Long It Takes

  • Typical: 2-3 weeks
  • If graphs are new: 3 weeks

What to Practice

Graph Basics:

  • Number of Islands
  • Clone Graph
  • Pacific Atlantic Water Flow

BFS/DFS:

  • Word Ladder
  • Course Schedule (topological sort)
  • Surrounded Regions

Backtracking:

  • Subsets
  • Permutations
  • Combination Sum
  • N-Queens

Target: 20-25 problems.

How to Know You're Ready

✅ You can model problems as graphs
✅ You know when to use BFS vs DFS
✅ You can write backtracking templates from memory
✅ You recognize cycle detection patterns

Phase 5: Dynamic Programming

Why DP Comes Last

DP is a synthesis of everything:

  • It requires recursion skills (from Phase 3)
  • It requires subproblem thinking (built from earlier phases)
  • It requires pattern recognition (accumulated from all practice)

Don't start DP before completing Phases 1-4. It won't make sense.

What to Learn

DP Fundamentals:

  • Overlapping subproblems
  • Optimal substructure
  • Top-down (memoization) vs bottom-up (tabulation)

1D DP Patterns:

  • Climbing Stairs style (decisions at each step)
  • House Robber style (skip or take)
  • Longest Increasing Subsequence

2D DP Patterns:

  • Grid traversal (Unique Paths)
  • String matching (Edit Distance, LCS)
  • Knapsack problems

Common DP Categories:

  • Linear DP
  • Interval DP
  • State machine DP
  • Tree DP (if time permits)

How Long It Takes

  • Minimum: 3-4 weeks
  • For FAANG-level: 4-6 weeks
  • To feel comfortable: Ongoing (DP takes time to internalize)

What to Practice

1D DP basics:

  • Climbing Stairs
  • House Robber
  • Maximum Subarray
  • Coin Change

2D DP:

  • Unique Paths
  • Longest Common Subsequence
  • Edit Distance
  • Longest Palindromic Substring

Advanced patterns:

  • Word Break
  • Partition Equal Subset Sum
  • Best Time to Buy and Sell Stock (all variations)

Target: 30-40 problems over several weeks.

How to Know You're Ready

✅ You can identify subproblems in new problems
✅ You can choose between top-down vs bottom-up
✅ You recognize common DP patterns
✅ Medium DP problems feel approachable (not terrifying)

The Realistic Timeline

Intensive Prep (15-20 hrs/week)

WeekFocusGoal
Week 1Phase 1: Arrays, Strings20 problems
Week 2Phase 2: Hash Maps, Stacks15 problems
Week 3Phase 2: Linked Lists, Queues10 problems
Week 4-5Phase 3: Recursion, Trees25 problems
Week 6-7Phase 4: Graphs, Backtracking20 problems
Week 8-10Phase 5: Dynamic Programming30 problems
Week 11-12Mixed review, mock interviewsReinforce weak areas

Total: 12 weeks, 120+ problems

Part-Time Prep (8-10 hrs/week)

WeeksFocus
Week 1-2Phase 1: Arrays, Strings
Week 3-4Phase 2: Hash Maps, Stacks, LL
Week 5-8Phase 3: Recursion, Trees
Week 9-12Phase 4: Graphs
Week 13-18Phase 5: DP
Week 19-20Review + Mocks

Total: 20 weeks, 120+ problems

Common Learning Order Mistakes

Mistake #1: Starting with DP

What happens:
"I heard DP is hard, so I'll start with it to get it out of the way."

Why it fails:
DP requires recursion skills, subproblem thinking, and pattern recognition. Without earlier phases, it's impossible to understand.

The fix:
Save DP for Phase 5. You need the foundation.

Mistake #2: Skipping Recursion

What happens:
"I know loops. I'll skip recursion and come back later."

Why it fails:
Trees, graphs, backtracking, and DP ALL require recursion. You can't "come back later"—you'll be stuck immediately.

The fix:
Spend extra time on Phase 3. It's the gate to everything else.

Mistake #3: Random Problem Grinding

What happens:
"I'll just do random LeetCode problems until I'm ready."

Why it fails:
Without sequence, you'll hit advanced problems before you have the tools to solve them. Frustration → quitting.

The fix:
Follow the phases. Or use NeetCode's roadmap which follows similar ordering.

Mistake #4: Not Enough Problems Per Phase

What happens:
"I did 3 tree problems. Now I'll move to graphs."

Why it fails:
3 problems isn't enough for pattern internalization. You'll forget Phase 3 by the time you reach Phase 5.

The fix:
Minimum 15-20 problems per phase. 25-30 for critical phases (Recursion/Trees, DP).

What People Actually Ask

"Can I skip linked lists?"

Short answer: Mostly, yes.

Linked list problems are less common in modern interviews than they used to be. If you're short on time, spend minimal time here and focus on trees and graphs instead.

What to NOT skip about linked lists:

  • Reversal technique (shows up in other contexts)
  • Two-pointer for linked lists (fast/slow)

"Should I learn sorting algorithms?"

Short answer: Know the concepts, but you don't need to implement them.

What to know:

  • Merge Sort: O(n log n), stable, uses extra space
  • Quick Sort: O(n log n) average, in-place
  • When each is appropriate

What you won't need:

  • Implementing merge sort from scratch in interviews (use built-in sort)
  • Obscure sorting algorithms (counting sort, radix sort unless specifically asked)

"How deep should I go into graphs?"

Short answer: BFS, DFS, and topological sort are essential. Dijkstra is good to know. Advanced algorithms (Bellman-Ford, Floyd-Warshall) are optional for most roles.

Minimum viable graph knowledge:

  • BFS (shortest path in unweighted)
  • DFS (exploration, cycle detection)
  • Topological sort (dependency ordering)
  • Union Find (connected components)

"Is 3 months enough to learn everything?"

Short answer: Yes, if you're consistent.

3 months with 15+ hours/week:
You can cover all phases and solve 150+ problems. That's sufficient for most interviews.

3 months with 5-8 hours/week:
Cover Phases 1-4 thoroughly. Touch on basic DP. You might need to continue DP practice during the job search.

Final Verdict: The Learning Order

The Sequence That Works

  1. Arrays & Strings — Build your foundation (1-2 weeks)
  2. Hash Maps, Stacks, Queues, Linked Lists — Core data structures (1-2 weeks)
  3. Recursion & Trees — THE critical checkpoint (2-3 weeks)
  4. Graphs & Backtracking — Advanced traversal (2-3 weeks)
  5. Dynamic Programming — Synthesis of everything (3-4 weeks)

The Rules I Wish I'd Known

  1. Don't skip phases. Dependencies exist for a reason.
  2. Recursion is the gate. Master Phase 3 before moving on.
  3. DP comes last. It builds on everything else.
  4. 15-20 problems per phase minimum. 3 problems isn't enough.
  5. Follow the order, not the interest. "DP looks interesting" is a trap.

One-Minute Decision

If you're just starting: Arrays → Hash Maps → Recursion → Trees → Graphs → DP

If you're stuck at Medium problems: Go back to Recursion. You probably skipped it.

If you have 4 weeks: Phases 1-3 only. Skip advanced graphs and DP depth.

If you have 3 months: Full roadmap. Master each phase.

Last updated: January 13, 2026. Based on personal learning experience (including the mistakes), teaching DSA to other engineers, and observing which learning paths lead to interview success. The timeline estimates assume focused practice—adjust for your schedule.

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